StarCraft enhanced upon its predecessor Warcraft II, which featured two pretty related playable factions, by introducing asymmetry in between the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered within the lesser-acknowledged 1996 SSI release War Wind. The unit https://julius40x50.bluxeblog.com/61975822/not-known-factual-statements-about-starcraft